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name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_no_error,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_no_config_context,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method,
GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) HD Graphics 510 (Skylake GT1) (0x1902)
Version: 18.3.6
Accelerated: yes
Video memory: 3072MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 510 (Skylake GT1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.3.6
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect,
GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax,
GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index,
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_object_purgeable, GL_ARB_ES2_compatibility,
GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility,
GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
GL_ARB_derivative_control, GL_ARB_direct_state_access,
GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock,
GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
GL_ARB_get_texture_sub_image, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64,
GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_indirect_parameters,
GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
GL_ARB_multi_draw_indirect, GL_ARB_occlusion_query2,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp,
GL_ARB_post_depth_coverage, GL_ARB_program_interface_query,
GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters,
GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
GL_ARB_shader_objects, GL_ARB_shader_precision,
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing,
GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
GL_ARB_texture_barrier, GL_ARB_texture_buffer_object,
GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map_array, GL_ARB_texture_filter_anisotropic,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query,
GL_ARB_transform_feedback2, GL_ARB_transform_feedback3,
GL_ARB_transform_feedback_instanced,
GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object,
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ATI_blend_equation_separate,
GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_blend_equation_separate,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
GL_EXT_provoking_vertex, GL_EXT_shader_framebuffer_fetch,
GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix,
GL_EXT_shader_samples_identical, GL_EXT_texture_array,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
GL_IBM_multimode_draw_arrays, GL_INTEL_conservative_rasterization,
GL_INTEL_performance_query, GL_INTEL_shader_atomic_float_minmax,
GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
GL_KHR_texture_compression_astc_ldr,
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert,
GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba,
GL_NV_conditional_render, GL_NV_depth_clamp,
GL_NV_fragment_shader_interlock, GL_NV_packed_depth_stencil,
GL_NV_texture_barrier, GL_OES_EGL_image, GL_S3_s3tc
OpenGL version string: 3.0 Mesa 18.3.6
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
GL_AMD_multi_draw_indirect, GL_AMD_query_buffer_object,
GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_APPLE_object_purgeable,
GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility,
GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility,
GL_ARB_arrays_of_arrays, GL_ARB_blend_func_extended,
GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
GL_ARB_clip_control, GL_ARB_color_buffer_float,
GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_indirect, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock,
GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_indirect_parameters,
GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp,
GL_ARB_post_depth_coverage, GL_ARB_program_interface_query,
GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters,
GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
GL_ARB_shader_objects, GL_ARB_shader_precision,
GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod,
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing,
GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_stencil8, GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
GL_ATI_separate_stencil, GL_ATI_texture_env_combine3,
GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shader_framebuffer_fetch,
GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix,
GL_EXT_shader_samples_identical, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_array,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle,
GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_INTEL_performance_query, GL_INTEL_shader_atomic_float_minmax,
GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
GL_KHR_texture_compression_astc_ldr,
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert,
GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba,
GL_MESA_window_pos, GL_NV_blend_square, GL_NV_conditional_render,
GL_NV_depth_clamp, GL_NV_fog_distance, GL_NV_fragment_shader_interlock,
GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 18.3.6
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
GL_ANDROID_extension_pack_es31a, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_APPLE_texture_max_level,
GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax,
GL_EXT_buffer_storage, GL_EXT_clip_cull_distance,
GL_EXT_color_buffer_float, GL_EXT_compressed_ETC1_RGB8_sub_texture,
GL_EXT_copy_image, GL_EXT_discard_framebuffer,
GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers,
GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex,
GL_EXT_frag_depth, GL_EXT_geometry_point_size, GL_EXT_geometry_shader,
GL_EXT_gpu_shader5, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp,
GL_EXT_primitive_bounding_box, GL_EXT_read_format_bgra,
GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_separate_shader_objects,
GL_EXT_shader_framebuffer_fetch,
GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix,
GL_EXT_shader_io_blocks, GL_EXT_shader_samples_identical,
GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader,
GL_EXT_texture_border_clamp, GL_EXT_texture_buffer,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_format_BGRA8888, GL_EXT_texture_norm16, GL_EXT_texture_rg,
GL_EXT_texture_sRGB_decode, GL_EXT_texture_type_2_10_10_10_REV,
GL_EXT_unpack_subimage, GL_INTEL_conservative_rasterization,
GL_INTEL_performance_query, GL_KHR_blend_equation_advanced,
GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control,
GL_KHR_debug, GL_KHR_no_error, GL_KHR_robust_buffer_access_behavior,
GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr,
GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y,
GL_MESA_shader_integer_functions, GL_NV_draw_buffers,
GL_NV_fbo_color_attachments, GL_NV_fragment_shader_interlock,
GL_NV_image_formats, GL_NV_read_buffer, GL_NV_read_depth,
GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image,
GL_OES_EGL_image_external, GL_OES_EGL_image_external_essl3,
GL_OES_EGL_sync, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image,
GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
GL_OES_geometry_point_size, GL_OES_geometry_shader,
GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer,
GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box,
GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading,
GL_OES_sample_variables, GL_OES_shader_image_atomic,
GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation,
GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context,
GL_OES_tessellation_point_size, GL_OES_tessellation_shader,
GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer,
GL_OES_texture_cube_map_array, GL_OES_texture_float,
GL_OES_texture_float_linear, GL_OES_texture_half_float,
GL_OES_texture_half_float_linear, GL_OES_texture_npot,
GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array,
GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float,
GL_OES_viewport_array
94 GLX Visuals
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
----------------------------------------------------------------------------
0x020 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x021 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x10b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x10c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x10d 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x10e 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x10f 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x110 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x111 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x112 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None
0x113 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None
0x114 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x115 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x116 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x117 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x118 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x119 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x11a 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x11b 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow
0x11c 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x11d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x11e 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x11f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 16 1 None
0x120 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x121 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x122 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x123 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 16 1 None
0x124 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x125 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x126 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x127 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 16 1 None
0x128 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x129 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x12a 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x12b 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 16 1 None
0x12c 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 2 1 None
0x12d 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 None
0x12e 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1 None
0x12f 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 16 1 None
0x130 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 2 1 None
0x131 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 None
0x132 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1 None
0x133 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 16 1 None
0x134 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x135 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x136 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x137 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x138 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x139 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x13a 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x13b 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None
0x13c 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None
0x13d 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x13e 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x13f 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x140 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x141 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x142 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x143 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x144 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow
0x145 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x146 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x147 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x148 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 16 1 None
0x149 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x14a 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x14b 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x14c 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 16 1 None
0x14d 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x14e 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x14f 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x150 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 16 1 None
0x151 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x152 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x153 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x154 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 16 1 None
0x155 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 2 1 None
0x156 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 None
0x157 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1 None
0x158 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 16 1 None
0x159 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 2 1 None
0x15a 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 None
0x15b 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1 None
0x15c 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 16 1 None
0x08c 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x15d 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x15e 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x15f 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x160 32 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None
0x161 32 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None
0x162 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x163 32 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x164 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x165 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
126 GLXFBConfigs:
visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat
----------------------------------------------------------------------------
0x08d 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x08e 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x08f 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x090 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x091 0 tc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
0x092 0 tc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
0x093 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x094 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x095 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x096 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x097 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x098 24 tc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x099 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x09a 24 tc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x09b 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None
0x09c 24 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None
0x09d 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x09e 24 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x09f 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x0a0 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow
0x0a1 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x0a2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x0a3 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x0a4 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x0a5 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x0a6 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow
0x0a7 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 2 1 None
0x0a8 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None
0x0a9 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 None
0x0aa 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 16 1 None
0x0ab 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 2 1 None
0x0ac 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None
0x0ad 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 None
0x0ae 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 16 1 None
0x0af 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x0b0 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x0b1 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x0b2 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 16 1 None
0x0b3 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x0b4 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x0b5 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x0b6 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 16 1 None
0x0b7 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x0b8 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x0b9 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x0ba 24 tc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 16 1 None
0x0bb 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x0bc 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x0bd 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x0be 24 tc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 16 1 None
0x0bf 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 2 1 None
0x0c0 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 None
0x0c1 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1 None
0x0c2 24 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 16 1 None
0x0c3 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 2 1 None
0x0c4 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 None
0x0c5 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1 None
0x0c6 24 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 16 1 None
0x0c7 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x0c8 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None
0x0c9 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x0ca 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x0cb 0 dc 0 16 0 r y . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
0x0cc 0 dc 0 16 0 r . . 5 6 5 0 . . 0 24 8 0 0 0 0 0 0 None
0x0cd 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x0ce 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x0cf 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x0d0 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x0d1 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x0d2 24 dc 0 24 0 r . . 8 8 8 0 . . 0 0 0 0 0 0 0 0 0 None
0x0d3 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x0d4 24 dc 0 24 0 r . . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x0d5 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None
0x0d6 24 dc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None
0x0d7 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x0d8 24 dc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x0d9 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None
0x0da 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow
0x0db 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x0dc 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow
0x0dd 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 0 0 None
0x0de 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 16 16 16 0 0 0 Slow
0x0df 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x0e0 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 16 16 16 16 0 0 Slow
0x0e1 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 2 1 None
0x0e2 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 4 1 None
0x0e3 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 8 1 None
0x0e4 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 16 1 None
0x0e5 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 2 1 None
0x0e6 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 4 1 None
0x0e7 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 8 1 None
0x0e8 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 16 1 None
0x0e9 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 2 1 None
0x0ea 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 4 1 None
0x0eb 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 8 1 None
0x0ec 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 16 1 None
0x0ed 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 2 1 None
0x0ee 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 4 1 None
0x0ef 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 8 1 None
0x0f0 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 16 1 None
0x0f1 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 2 1 None
0x0f2 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 4 1 None
0x0f3 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 8 1 None
0x0f4 24 dc 0 24 0 r y . 8 8 8 0 . . 0 0 0 0 0 0 0 16 1 None
0x0f5 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 2 1 None
0x0f6 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 4 1 None
0x0f7 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 8 1 None
0x0f8 24 dc 0 24 0 r y . 8 8 8 0 . . 0 24 8 0 0 0 0 16 1 None
0x0f9 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 2 1 None
0x0fa 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 4 1 None
0x0fb 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 8 1 None
0x0fc 24 dc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 16 1 None
0x0fd 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 2 1 None
0x0fe 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 4 1 None
0x0ff 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 8 1 None
0x100 24 dc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 16 1 None
0x101 32 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x102 32 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None
0x103 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x104 32 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x105 32 tc 0 32 0 r y . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None
0x106 32 tc 0 32 0 r . . 8 8 8 8 . s 0 0 0 0 0 0 0 0 0 None
0x107 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x108 32 tc 0 32 0 r . . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
0x109 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None
0x10a 32 tc 0 32 0 r y . 8 8 8 8 . s 0 24 8 0 0 0 0 0 0 None
WARNING: [Loader Message] Code 0 : terminator_CreateInstance: Failed to CreateInstance in ICD 4. Skipping ICD.
'DISPLAY' environment variable not set... skipping surface info
error: XDG_RUNTIME_DIR not set in the environment.
error: XDG_RUNTIME_DIR not set in the environment.
error: XDG_RUNTIME_DIR not set in the environment.
error: XDG_RUNTIME_DIR not set in the environment.
error: XDG_RUNTIME_DIR not set in the environment.
error: XDG_RUNTIME_DIR not set in the environment.
error: XDG_RUNTIME_DIR not set in the environment.
error: XDG_RUNTIME_DIR not set in the environment.
error: XDG_RUNTIME_DIR not set in the environment.
==========
VULKANINFO
==========
Vulkan Instance Version: 1.3.204
Instance Extensions: count = 20
===============================
VK_EXT_acquire_drm_display : extension revision 1
VK_EXT_acquire_xlib_display : extension revision 1
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_direct_mode_display : extension revision 1
VK_EXT_display_surface_counter : extension revision 1
VK_EXT_swapchain_colorspace : extension revision 4
VK_KHR_device_group_creation : extension revision 1
VK_KHR_display : extension revision 23
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_display_properties2 : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 2
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_wayland_surface : extension revision 6
VK_KHR_xcb_surface : extension revision 6
VK_KHR_xlib_surface : extension revision 6
Layers: count = 3
=================
VK_LAYER_INTEL_nullhw (INTEL NULL HW) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (Intel(R) HD Graphics 510 (SKL GT1))
Layer-Device Extensions: count = 0
GPU id = 1 (llvmpipe (LLVM 15.0.7, 128 bits))
Layer-Device Extensions: count = 0
VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.3.211, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (Intel(R) HD Graphics 510 (SKL GT1))
Layer-Device Extensions: count = 0
GPU id = 1 (llvmpipe (LLVM 15.0.7, 128 bits))
Layer-Device Extensions: count = 0
VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.3.211, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id = 0 (Intel(R) HD Graphics 510 (SKL GT1))
Layer-Device Extensions: count = 0
GPU id = 1 (llvmpipe (LLVM 15.0.7, 128 bits))
Layer-Device Extensions: count = 0
Device Groups:
==============
Group 0:
Properties:
physicalDevices: count = 1
Intel(R) HD Graphics 510 (SKL GT1) (ID: 0)
subsetAllocation = 0
Present Capabilities:
Intel(R) HD Graphics 510 (SKL GT1) (ID: 0):
Can present images from the following devices: count = 1
Intel(R) HD Graphics 510 (SKL GT1) (ID: 0)
Present modes: count = 1
DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
Group 1:
Properties:
physicalDevices: count = 1
llvmpipe (LLVM 15.0.7, 128 bits) (ID: 0)
subsetAllocation = 0
Present Capabilities:
llvmpipe (LLVM 15.0.7, 128 bits) (ID: 0):
Can present images from the following devices: count = 1
llvmpipe (LLVM 15.0.7, 128 bits) (ID: 0)
Present modes: count = 1
DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 4206830 (1.3.238)
driverVersion = 96468995 (0x5c00003)
vendorID = 0x8086
deviceID = 0x1902
deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
deviceName = Intel(R) HD Graphics 510 (SKL GT1)
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 16384
maxImageDimension2D = 16384
maxImageDimension3D = 2048
maxImageDimensionCube = 16384
maxImageArrayLayers = 2048
maxTexelBufferElements = 134217728
maxUniformBufferRange = 134217728
maxStorageBufferRange = 4294967295
maxPushConstantsSize = 128
maxMemoryAllocationCount = 4294967295
maxSamplerAllocationCount = 65536
bufferImageGranularity = 0x00000001
sparseAddressSpaceSize = 0x00000000
maxBoundDescriptorSets = 32
maxPerStageDescriptorSamplers = 65535
maxPerStageDescriptorUniformBuffers = 64
maxPerStageDescriptorStorageBuffers = 65535
maxPerStageDescriptorSampledImages = 65535
maxPerStageDescriptorStorageImages = 65535
maxPerStageDescriptorInputAttachments = 64
maxPerStageResources = 4294967295
maxDescriptorSetSamplers = 393210
maxDescriptorSetUniformBuffers = 384
maxDescriptorSetUniformBuffersDynamic = 8
maxDescriptorSetStorageBuffers = 393210
maxDescriptorSetStorageBuffersDynamic = 8
maxDescriptorSetSampledImages = 393210
maxDescriptorSetStorageImages = 393210
maxDescriptorSetInputAttachments = 256
maxVertexInputAttributes = 29
maxVertexInputBindings = 31
maxVertexInputAttributeOffset = 2047
maxVertexInputBindingStride = 4095
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 128
maxTessellationControlTotalOutputComponents = 2048
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 32
maxGeometryInputComponents = 128
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 256
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 116
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 1
maxFragmentCombinedOutputResources = 131078
maxComputeSharedMemorySize = 65536
maxComputeWorkGroupCount: count = 3
65535
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
1024
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 8
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 16
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
16384
16384
viewportBoundsRange: count = 2
-32768
32767
viewportSubPixelBits = 13
minMemoryMapAlignment = 4096
minTexelBufferOffsetAlignment = 0x00000010
minUniformBufferOffsetAlignment = 0x00000040
minStorageBufferOffsetAlignment = 0x00000004
minTexelOffset = -8
maxTexelOffset = 7
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -0.5
maxInterpolationOffset = 0.4375
subPixelInterpolationOffsetBits = 4
maxFramebufferWidth = 16384
maxFramebufferHeight = 16384
maxFramebufferLayers = 2048
framebufferColorSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
framebufferDepthSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
framebufferStencilSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
framebufferNoAttachmentsSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
sampledImageIntegerSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
sampledImageDepthSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
sampledImageStencilSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
storageImageSampleCounts: count = 1
SAMPLE_COUNT_1_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 83.3333
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
0.125
255.875
lineWidthRange: count = 2
0
8
pointSizeGranularity = 0.125
lineWidthGranularity = 0.0078125
strictLines = false
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000080
optimalBufferCopyRowPitchAlignment = 0x00000080
nonCoherentAtomSize = 0x00000040
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = false
residencyStandard2DMultisampleBlockShape = false
residencyStandard3DBlockShape = false
residencyAlignedMipSize = false
residencyNonResidentStrict = false
VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
-------------------------------------------------------
primitiveOverestimationSize = 0.00195312
maxExtraPrimitiveOverestimationSize = 0
extraPrimitiveOverestimationSizeGranularity = 0
primitiveUnderestimation = false
conservativePointAndLineRasterization = false
degenerateTrianglesRasterized = true
degenerateLinesRasterized = false
fullyCoveredFragmentShaderInputVariable = false
conservativeRasterizationPostDepthCoverage = true
VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
maxCustomBorderColorSamplers = 4096
VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
supportedDepthResolveModes: count = 4
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes: count = 3
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 1048576
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = true
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 64
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
maxPerStageUpdateAfterBindResources = 4294967295
maxDescriptorSetUpdateAfterBindSamplers = 1048576
maxDescriptorSetUpdateAfterBindUniformBuffers = 384
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindSampledImages = 1048576
maxDescriptorSetUpdateAfterBindStorageImages = 1048576
maxDescriptorSetUpdateAfterBindInputAttachments = 256
VkPhysicalDeviceDriverProperties:
---------------------------------
driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
driverName = Intel open-source Mesa driver
driverInfo = Mesa 23.0.3 - kisak-mesa PPA
conformanceVersion = 1.3.0.0
VkPhysicalDeviceDrmPropertiesEXT:
---------------------------------
hasPrimary = true
hasRender = true
primaryMajor = 226
primaryMinor = 0
renderMajor = 226
renderMinor = 128
VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
minImportedHostPointerAlignment = 0x00001000
VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = true
shaderDenormPreserveFloat32 = true
shaderDenormPreserveFloat64 = true
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = true
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = true
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
VkPhysicalDeviceIDProperties:
-----------------------------
deviceNodeMask = 0
deviceLUIDValid = false
VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
maxInlineUniformBlockSize = 4096
maxPerStageDescriptorInlineUniformBlocks = 32
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
maxDescriptorSetInlineUniformBlocks = 32
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 4
VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 1024
maxMemoryAllocationSize = 0x80000000
VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
maxBufferSize = 0x100000000
VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
maxMultiDrawCount = 2048
VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 16
maxMultiviewInstanceIndex = 268435455
VkPhysicalDevicePCIBusInfoPropertiesEXT:
----------------------------------------
pciDomain = 0
pciBus = 0
pciDevice = 2
pciFunction = 0
VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = false
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = false
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
robustStorageBufferAccessSizeAlignment = 0x00000004
robustUniformBufferAccessSizeAlignment = 0x00000040
VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
sampleLocationSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
maxSampleLocationGridSize:
width = 1
height = 1
sampleLocationCoordinateRange: count = 2
0
0.9375
sampleLocationSubPixelBits = 4
variableSampleLocations = true
VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
integerDotProduct8BitUnsignedAccelerated = false
integerDotProduct8BitSignedAccelerated = false
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = false
integerDotProduct4x8BitPackedSignedAccelerated = false
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating16BitSignedAccelerated = false
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 32
supportedStages: count = 8
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
supportedOperations: count = 8
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
quadOperationsInAllStages = true
VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
minSubgroupSize = 8
maxSubgroupSize = 32
maxComputeWorkgroupSubgroups = 56
requiredSubgroupSizeStages: count = 4
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL
SHADER_STAGE_TASK_BIT_NV
SHADER_STAGE_MESH_BIT_NV
VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000001
uniformTexelBufferOffsetSingleTexelAlignment = false
VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
maxTimelineSemaphoreValueDifference = 18446744073709551615
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0x100000000
maxTransformFeedbackStreamDataSize = 512
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 2048
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = false
transformFeedbackRasterizationStreamSelect = false
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 268435455
VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceNodeMask = 0
deviceLUIDValid = false
subgroupSize = 32
subgroupSupportedStages: count = 8
SHADER_STAGE_VERTEX_BIT
SHADER_STAGE_TESSELLATION_CONTROL_BIT
SHADER_STAGE_TESSELLATION_EVALUATION_BIT
SHADER_STAGE_GEOMETRY_BIT
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
subgroupSupportedOperations: count = 8
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_CLUSTERED_BIT
SUBGROUP_FEATURE_QUAD_BIT
subgroupQuadOperationsInAllStages = true
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
maxMultiviewViewCount = 16
maxMultiviewInstanceIndex = 268435455
protectedNoFault = false
maxPerSetDescriptors = 1024
maxMemoryAllocationSize = 0x80000000
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
driverName = Intel open-source Mesa driver
driverInfo = Mesa 23.0.3 - kisak-mesa PPA
conformanceVersion = 1.3.0.0
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = true
shaderDenormPreserveFloat32 = true
shaderDenormPreserveFloat64 = true
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = true
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = true
shaderRoundingModeRTZFloat32 = true
shaderRoundingModeRTZFloat64 = true
maxUpdateAfterBindDescriptorsInAllPools = 1048576
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = true
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 64
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
maxPerStageUpdateAfterBindResources = 4294967295
maxDescriptorSetUpdateAfterBindSamplers = 1048576
maxDescriptorSetUpdateAfterBindUniformBuffers = 384
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
maxDescriptorSetUpdateAfterBindSampledImages = 1048576
maxDescriptorSetUpdateAfterBindStorageImages = 1048576
maxDescriptorSetUpdateAfterBindInputAttachments = 256
supportedDepthResolveModes: count = 4
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
supportedStencilResolveModes: count = 3
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_MIN_BIT
RESOLVE_MODE_MAX_BIT
independentResolveNone = true
independentResolve = true
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
maxTimelineSemaphoreValueDifference = 18446744073709551615
framebufferIntegerColorSampleCounts: count = 5
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
SAMPLE_COUNT_8_BIT
SAMPLE_COUNT_16_BIT
VkPhysicalDeviceVulkan13Properties:
-----------------------------------
minSubgroupSize = 8
maxSubgroupSize = 32
maxComputeWorkgroupSubgroups = 56
requiredSubgroupSizeStages: count = 4
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL
SHADER_STAGE_TASK_BIT_NV
SHADER_STAGE_MESH_BIT_NV
maxInlineUniformBlockSize = 4096
maxPerStageDescriptorInlineUniformBlocks = 32
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
maxDescriptorSetInlineUniformBlocks = 32
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
maxInlineUniformTotalSize = 65535
integerDotProduct8BitUnsignedAccelerated = false
integerDotProduct8BitSignedAccelerated = false
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = false
integerDotProduct4x8BitPackedSignedAccelerated = false
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating16BitSignedAccelerated = false
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000001
uniformTexelBufferOffsetSingleTexelAlignment = false
maxBufferSize = 0x100000000
Device Extensions: count = 126
VK_EXT_4444_formats : extension revision 1
VK_EXT_border_color_swizzle : extension revision 1
VK_EXT_buffer_device_address : extension revision 2
VK_EXT_calibrated_timestamps : extension revision 2
VK_EXT_color_write_enable : extension revision 1
VK_EXT_conditional_rendering : extension revision 2
VK_EXT_conservative_rasterization : extension revision 1
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_clamp_zero_one : extension revision 1
VK_EXT_depth_clip_control : extension revision 1
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_display_control : extension revision 1
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_extended_dynamic_state2 : extension revision 1
VK_EXT_extended_dynamic_state3 : extension revision 2
VK_EXT_external_memory_dma_buf : extension revision 1
VK_EXT_external_memory_host : extension revision 1
VK_EXT_fragment_shader_interlock : extension revision 1
VK_EXT_global_priority : extension revision 2
VK_EXT_global_priority_query : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_2d_view_of_3d : extension revision 1
VK_EXT_image_drm_format_modifier : extension revision 2
VK_EXT_image_robustness : extension revision 1
VK_EXT_image_view_min_lod : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_memory_budget : extension revision 1
VK_EXT_multi_draw : extension revision 1
VK_EXT_mutable_descriptor_type : extension revision 1
VK_EXT_non_seamless_cube_map : extension revision 1
VK_EXT_pci_bus_info : extension revision 2
VK_EXT_physical_device_drm : extension revision 1
VK_EXT_pipeline_creation_cache_control : extension revision 3
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_post_depth_coverage : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_primitives_generated_query : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_queue_family_foreign : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sample_locations : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_atomic_float2 : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_module_identifier : extension revision 1
VK_EXT_shader_stencil_export : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_texel_buffer_alignment : extension revision 1
VK_EXT_tooling_info : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_ycbcr_image_arrays : extension revision 1
VK_GOOGLE_decorate_string : extension revision 1
VK_GOOGLE_hlsl_functionality1 : extension revision 1
VK_GOOGLE_user_type : extension revision 1
VK_INTEL_shader_integer_functions2 : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_deferred_host_operations : extension revision 4
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_dynamic_rendering : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_fence_fd : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_external_semaphore_fd : extension revision 1
VK_KHR_format_feature_flags2 : extension revision 2
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_incremental_present : extension revision 2
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_maintenance4 : extension revision 2
VK_KHR_multiview : extension revision 1
VK_KHR_pipeline_executable_properties : extension revision 1
VK_KHR_pipeline_library : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_sampler_ycbcr_conversion : extension revision 14
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_clock : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_integer_dot_product : extension revision 1
VK_KHR_shader_non_semantic_info : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
VK_KHR_shader_terminate_invocation : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_swapchain_mutable_format : extension revision 1
VK_KHR_synchronization2 : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 3
VK_KHR_workgroup_memory_explicit_layout : extension revision 1
VK_KHR_zero_initialize_workgroup_memory : extension revision 1
VK_NV_compute_shader_derivatives : extension revision 1
VK_VALVE_mutable_descriptor_type : extension revision 1
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
timestampValidBits = 36
present support = false
VkQueueFamilyGlobalPriorityPropertiesKHR:
-----------------------------------------
priorityCount = 4
priorities: count = 16
128
256
512
1024
0
0
0
0
0
0
0
0
0
0
0
0
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
memoryHeaps[0]:
size = 12480070656 (0x2e7dec400) (11.62 GiB)
budget = 11932794880 (0x2c7400000) (11.11 GiB)
usage = 0 (0x00000000) (0.00 B)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 2
memoryTypes[0]:
heapIndex = 0
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(non-sparse)
IMAGE_TILING_LINEAR:
color images
(non-sparse)
memoryTypes[1]:
heapIndex = 0
propertyFlags = 0x000f: count = 4
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(non-sparse)
IMAGE_TILING_LINEAR:
color images
(non-sparse)
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = false
wideLines = true
largePoints = true
alphaToOne = true
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = true
textureCompressionASTC_LDR = true
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = false
shaderStorageImageReadWithoutFormat = false
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = true
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = true
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = false
shaderResourceMinLod = true
sparseBinding = false
sparseResidencyBuffer = false
sparseResidencyImage2D = false
sparseResidencyImage3D = false
sparseResidency2Samples = false
sparseResidency4Samples = false
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = false
variableMultisampleRate = true
inheritedQueries = true
VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
formatA4R4G4B4 = true
formatA4B4G4R4 = false
VkPhysicalDevice8BitStorageFeatures:
------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
borderColorSwizzle = true
borderColorSwizzleFromImage = true
VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
-----------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
colorWriteEnable = true
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = true
VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true
VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
depthClipControl = true
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = false
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = false
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = false
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
dynamicRendering = true
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
extendedDynamicState2 = true
extendedDynamicState2LogicOp = true
extendedDynamicState2PatchControlPoints = false
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true
VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
---------------------------------------------------
fragmentShaderSampleInterlock = true
fragmentShaderPixelInterlock = true
fragmentShaderShadingRateInterlock = false
VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR:
-----------------------------------------------
globalPriorityQuery = true
VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
hostQueryReset = true
VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
robustImageAccess = true
VkPhysicalDeviceImageViewMinLodFeaturesEXT:
-------------------------------------------
minLod = true
VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
imagelessFramebuffer = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = false
bresenhamLines = true
smoothLines = true
stippledRectangularLines = false
stippledBresenhamLines = true
stippledSmoothLines = false
VkPhysicalDeviceMaintenance4Features:
-------------------------------------
maintenance4 = true
VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
multiDraw = true
VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
pipelineCreationCacheControl = true
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
pipelineExecutableInfo = true
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = true
VkPhysicalDevicePrivateDataFeatures:
------------------------------------
privateData = true
VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = false
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
robustBufferAccess2 = true
robustImageAccess2 = true
nullDescriptor = true
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = true
VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
scalarBlockLayout = true
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
separateDepthStencilLayouts = true
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
shaderBufferFloat16Atomics = false
shaderBufferFloat16AtomicAdd = false
shaderBufferFloat16AtomicMinMax = false
shaderBufferFloat32AtomicMinMax = true
shaderBufferFloat64AtomicMinMax = false
shaderSharedFloat16Atomics = false
shaderSharedFloat16AtomicAdd = false
shaderSharedFloat16AtomicMinMax = false
shaderSharedFloat32AtomicMinMax = true
shaderSharedFloat64AtomicMinMax = false
shaderImageFloat32AtomicMinMax = false
sparseImageFloat32AtomicMinMax = false
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
shaderBufferFloat32Atomics = true
shaderBufferFloat32AtomicAdd = false
shaderBufferFloat64Atomics = false
shaderBufferFloat64AtomicAdd = false
shaderSharedFloat32Atomics = true
shaderSharedFloat32AtomicAdd = false
shaderSharedFloat64Atomics = false
shaderSharedFloat64AtomicAdd = false
shaderImageFloat32Atomics = true
shaderImageFloat32AtomicAdd = false
sparseImageFloat32Atomics = false
sparseImageFloat32AtomicAdd = false
VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = false
VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
shaderSubgroupClock = true
shaderDeviceClock = false
VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
shaderDemoteToHelperInvocation = true
VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true
VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
shaderFloat16 = true
shaderInt8 = true
VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
shaderIntegerDotProduct = true
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
shaderSubgroupExtendedTypes = true
VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
------------------------------------------------------------
shaderSubgroupUniformControlFlow = true
VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
shaderTerminateInvocation = true
VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
subgroupSizeControl = true
computeFullSubgroups = true
VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
synchronization2 = true
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
texelBufferAlignment = true
VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
textureCompressionASTC_HDR = false
VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
timelineSemaphore = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
uniformBufferStandardLayout = true
VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
variablePointersStorageBuffer = true
variablePointers = true
protectedMemory = false
samplerYcbcrConversion = true
shaderDrawParameters = true
VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = false
shaderFloat16 = true
shaderInt8 = true
descriptorIndexing = true
shaderInputAttachmentArrayDynamicIndexing = false
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = false
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = false
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
samplerFilterMinmax = true
scalarBlockLayout = true
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = true
bufferDeviceAddressMultiDevice = false
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
shaderOutputViewportIndex = true
shaderOutputLayer = true
subgroupBroadcastDynamicId = true
VkPhysicalDeviceVulkan13Features:
---------------------------------
robustImageAccess = true
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
pipelineCreationCacheControl = true
privateData = true
shaderDemoteToHelperInvocation = true
shaderTerminateInvocation = true
subgroupSizeControl = true
computeFullSubgroups = true
synchronization2 = true
textureCompressionASTC_HDR = false
shaderZeroInitializeWorkgroupMemory = true
dynamicRendering = true
shaderIntegerDotProduct = true
maintenance4 = true
VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
---------------------------------------------------------
workgroupMemoryExplicitLayout = true
workgroupMemoryExplicitLayoutScalarBlockLayout = true
workgroupMemoryExplicitLayout8BitAccess = true
workgroupMemoryExplicitLayout16BitAccess = true
VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
--------------------------------------------
ycbcrImageArrays = true
VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
shaderZeroInitializeWorkgroupMemory = true
GPU1:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 4206830 (1.3.238)
driverVersion = 1 (0x0001)
vendorID = 0x10005
deviceID = 0x0000
deviceType = PHYSICAL_DEVICE_TYPE_CPU
deviceName = llvmpipe (LLVM 15.0.7, 128 bits)
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 16384
maxImageDimension2D = 16384
maxImageDimension3D = 4096
maxImageDimensionCube = 32768
maxImageArrayLayers = 2048
maxTexelBufferElements = 134217728
maxUniformBufferRange = 65536
maxStorageBufferRange = 134217728
maxPushConstantsSize = 128
maxMemoryAllocationCount = 4294967295
maxSamplerAllocationCount = 32768
bufferImageGranularity = 0x00000040
sparseAddressSpaceSize = 0x00000000
maxBoundDescriptorSets = 8
maxPerStageDescriptorSamplers = 32
maxPerStageDescriptorUniformBuffers = 15
maxPerStageDescriptorStorageBuffers = 32
maxPerStageDescriptorSampledImages = 128
maxPerStageDescriptorStorageImages = 64
maxPerStageDescriptorInputAttachments = 8
maxPerStageResources = 128
maxDescriptorSetSamplers = 32768
maxDescriptorSetUniformBuffers = 256
maxDescriptorSetUniformBuffersDynamic = 256
maxDescriptorSetStorageBuffers = 256
maxDescriptorSetStorageBuffersDynamic = 256
maxDescriptorSetSampledImages = 256
maxDescriptorSetStorageImages = 256
maxDescriptorSetInputAttachments = 256
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 2047
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 128
maxTessellationControlTotalOutputComponents = 4096
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 32
maxGeometryInputComponents = 64
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 1024
maxGeometryTotalOutputComponents = 1024
maxFragmentInputComponents = 128
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 2
maxFragmentCombinedOutputResources = 104
maxComputeSharedMemorySize = 32768
maxComputeWorkGroupCount: count = 3
65535
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
1024
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 4
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 16
maxSamplerAnisotropy = 16
maxViewports = 16
maxViewportDimensions: count = 2
16384
16384
viewportBoundsRange: count = 2
-32768
32768
viewportSubPixelBits = 0
minMemoryMapAlignment = 64
minTexelBufferOffsetAlignment = 0x00000010
minUniformBufferOffsetAlignment = 0x00000010
minStorageBufferOffsetAlignment = 0x00000010
minTexelOffset = -32
maxTexelOffset = 31
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -2
maxInterpolationOffset = 2
subPixelInterpolationOffsetBits = 8
maxFramebufferWidth = 16384
maxFramebufferHeight = 16384
maxFramebufferLayers = 2048
framebufferColorSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
framebufferDepthSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
framebufferStencilSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
framebufferNoAttachmentsSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
sampledImageIntegerSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
sampledImageDepthSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
sampledImageStencilSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
storageImageSampleCounts: count = 2
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_4_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 1
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 2
pointSizeRange: count = 2
0
255
lineWidthRange: count = 2
1
255
pointSizeGranularity = 0.125
lineWidthGranularity = 0.0078125
strictLines = true
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000080
optimalBufferCopyRowPitchAlignment = 0x00000080
nonCoherentAtomSize = 0x00000040
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = false
residencyStandard2DMultisampleBlockShape = false
residencyStandard3DBlockShape = false
residencyAlignedMipSize = false
residencyNonResidentStrict = false
VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
maxCustomBorderColorSamplers = 32768
VkPhysicalDeviceDepthStencilResolveProperties:
----------------------------------------------
supportedDepthResolveModes: count = 2
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
supportedStencilResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
independentResolveNone = false
independentResolve = false
VkPhysicalDeviceDescriptorIndexingProperties:
---------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 65536
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 65536
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 65536
maxPerStageDescriptorUpdateAfterBindSampledImages = 65536
maxPerStageDescriptorUpdateAfterBindStorageImages = 65536
maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536
maxPerStageUpdateAfterBindResources = 65536
maxDescriptorSetUpdateAfterBindSamplers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 65536
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 65536
maxDescriptorSetUpdateAfterBindStorageImages = 65536
maxDescriptorSetUpdateAfterBindInputAttachments = 65536
VkPhysicalDeviceDriverProperties:
---------------------------------
driverID = DRIVER_ID_MESA_LLVMPIPE
driverName = llvmpipe
driverInfo = Mesa 23.0.3 - kisak-mesa PPA (LLVM 15.0.7)
conformanceVersion = 1.3.1.1
VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
------------------------------------------------
minImportedHostPointerAlignment = 0x00001000
VkPhysicalDeviceFloatControlsProperties:
----------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = false
shaderRoundingModeRTZFloat64 = false
VkPhysicalDeviceIDProperties:
-----------------------------
deviceNodeMask = 0
deviceLUIDValid = false
VkPhysicalDeviceInlineUniformBlockProperties:
---------------------------------------------
maxInlineUniformBlockSize = 4096
maxPerStageDescriptorInlineUniformBlocks = 8
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8
maxDescriptorSetInlineUniformBlocks = 8
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 8
VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 1024
maxMemoryAllocationSize = 0x80000000
VkPhysicalDeviceMaintenance4Properties:
---------------------------------------
maxBufferSize = 0xffffffff
VkPhysicalDeviceMultiDrawPropertiesEXT:
---------------------------------------
maxMultiDrawCount = 2048
VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 6
maxMultiviewInstanceIndex = 2147483647
VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = false
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
robustStorageBufferAccessSizeAlignment = 0x00000001
robustUniformBufferAccessSizeAlignment = 0x00000001
VkPhysicalDeviceSamplerFilterMinmaxProperties:
----------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
VkPhysicalDeviceShaderIntegerDotProductProperties:
--------------------------------------------------
integerDotProduct8BitUnsignedAccelerated = false
integerDotProduct8BitSignedAccelerated = false
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = false
integerDotProduct4x8BitPackedSignedAccelerated = false
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating16BitSignedAccelerated = false
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 4
supportedStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
supportedOperations: count = 7
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_QUAD_BIT
quadOperationsInAllStages = false
VkPhysicalDeviceSubgroupSizeControlProperties:
----------------------------------------------
minSubgroupSize = 4
maxSubgroupSize = 4
maxComputeWorkgroupSubgroups = 32
requiredSubgroupSizeStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
VkPhysicalDeviceTexelBufferAlignmentProperties:
-----------------------------------------------
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000010
uniformTexelBufferOffsetSingleTexelAlignment = true
VkPhysicalDeviceTimelineSemaphoreProperties:
--------------------------------------------
maxTimelineSemaphoreValueDifference = 18446744073709551615
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0xffffffff
maxTransformFeedbackStreamDataSize = 512
maxTransformFeedbackBufferDataSize = 512
maxTransformFeedbackBufferDataStride = 512
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = false
transformFeedbackRasterizationStreamSelect = false
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 4294967295
VkPhysicalDeviceVulkan11Properties:
-----------------------------------
deviceNodeMask = 0
deviceLUIDValid = false
subgroupSize = 4
subgroupSupportedStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
subgroupSupportedOperations: count = 7
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_QUAD_BIT
subgroupQuadOperationsInAllStages = false
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES
maxMultiviewViewCount = 6
maxMultiviewInstanceIndex = 2147483647
protectedNoFault = false
maxPerSetDescriptors = 1024
maxMemoryAllocationSize = 0x80000000
VkPhysicalDeviceVulkan12Properties:
-----------------------------------
driverID = DRIVER_ID_MESA_LLVMPIPE
driverName = llvmpipe
driverInfo = Mesa 23.0.3 - kisak-mesa PPA (LLVM 15.0.7)
conformanceVersion = 1.3.1.1
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = true
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = false
shaderDenormFlushToZeroFloat32 = false
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = true
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = false
shaderRoundingModeRTZFloat64 = false
maxUpdateAfterBindDescriptorsInAllPools = 67108863
shaderUniformBufferArrayNonUniformIndexingNative = false
shaderSampledImageArrayNonUniformIndexingNative = false
shaderStorageBufferArrayNonUniformIndexingNative = false
shaderStorageImageArrayNonUniformIndexingNative = false
shaderInputAttachmentArrayNonUniformIndexingNative = false
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = false
maxPerStageDescriptorUpdateAfterBindSamplers = 65536
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 65536
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 65536
maxPerStageDescriptorUpdateAfterBindSampledImages = 65536
maxPerStageDescriptorUpdateAfterBindStorageImages = 65536
maxPerStageDescriptorUpdateAfterBindInputAttachments = 65536
maxPerStageUpdateAfterBindResources = 65536
maxDescriptorSetUpdateAfterBindSamplers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffers = 65536
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindStorageBuffers = 65536
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 65536
maxDescriptorSetUpdateAfterBindStorageImages = 65536
maxDescriptorSetUpdateAfterBindInputAttachments = 65536
supportedDepthResolveModes: count = 2
RESOLVE_MODE_SAMPLE_ZERO_BIT
RESOLVE_MODE_AVERAGE_BIT
supportedStencilResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
independentResolveNone = false
independentResolve = false
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
maxTimelineSemaphoreValueDifference = 18446744073709551615
framebufferIntegerColorSampleCounts: count = 1
SAMPLE_COUNT_1_BIT
VkPhysicalDeviceVulkan13Properties:
-----------------------------------
minSubgroupSize = 4
maxSubgroupSize = 4
maxComputeWorkgroupSubgroups = 32
requiredSubgroupSizeStages: count = 4
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
SHADER_STAGE_ALL_GRAPHICS
SHADER_STAGE_ALL
maxInlineUniformBlockSize = 4096
maxPerStageDescriptorInlineUniformBlocks = 8
maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 8
maxDescriptorSetInlineUniformBlocks = 8
maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 8
maxInlineUniformTotalSize = 262144
integerDotProduct8BitUnsignedAccelerated = false
integerDotProduct8BitSignedAccelerated = false
integerDotProduct8BitMixedSignednessAccelerated = false
integerDotProduct4x8BitPackedUnsignedAccelerated = false
integerDotProduct4x8BitPackedSignedAccelerated = false
integerDotProduct4x8BitPackedMixedSignednessAccelerated = false
integerDotProduct16BitUnsignedAccelerated = false
integerDotProduct16BitSignedAccelerated = false
integerDotProduct16BitMixedSignednessAccelerated = false
integerDotProduct32BitUnsignedAccelerated = false
integerDotProduct32BitSignedAccelerated = false
integerDotProduct32BitMixedSignednessAccelerated = false
integerDotProduct64BitUnsignedAccelerated = false
integerDotProduct64BitSignedAccelerated = false
integerDotProduct64BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating8BitSignedAccelerated = false
integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = false
integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating16BitSignedAccelerated = false
integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating32BitSignedAccelerated = false
integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false
integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false
integerDotProductAccumulatingSaturating64BitSignedAccelerated = false
integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false
storageTexelBufferOffsetAlignmentBytes = 0x00000010
storageTexelBufferOffsetSingleTexelAlignment = true
uniformTexelBufferOffsetAlignmentBytes = 0x00000010
uniformTexelBufferOffsetSingleTexelAlignment = true
maxBufferSize = 0xffffffff
Device Extensions: count = 102
VK_ARM_rasterization_order_attachment_access : extension revision 1
VK_EXT_4444_formats : extension revision 1
VK_EXT_attachment_feedback_loop_layout : extension revision 2
VK_EXT_border_color_swizzle : extension revision 1
VK_EXT_calibrated_timestamps : extension revision 2
VK_EXT_color_write_enable : extension revision 1
VK_EXT_conditional_rendering : extension revision 2
VK_EXT_custom_border_color : extension revision 12
VK_EXT_depth_clip_control : extension revision 1
VK_EXT_depth_clip_enable : extension revision 1
VK_EXT_depth_range_unrestricted : extension revision 1
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_extended_dynamic_state2 : extension revision 1
VK_EXT_extended_dynamic_state3 : extension revision 2
VK_EXT_external_memory_host : extension revision 1
VK_EXT_graphics_pipeline_library : extension revision 1
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_2d_view_of_3d : extension revision 1
VK_EXT_image_robustness : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_inline_uniform_block : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_multi_draw : extension revision 1
VK_EXT_multisampled_render_to_single_sampled : extension revision 1
VK_EXT_non_seamless_cube_map : extension revision 1
VK_EXT_pipeline_creation_cache_control : extension revision 3
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_post_depth_coverage : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 1
VK_EXT_primitives_generated_query : extension revision 1
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_rasterization_order_attachment_access : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 2
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_atomic_float2 : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_stencil_export : extension revision 1
VK_EXT_shader_subgroup_ballot : extension revision 1
VK_EXT_shader_subgroup_vote : extension revision 1
VK_EXT_shader_viewport_index_layer : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_texel_buffer_alignment : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_EXT_vertex_input_dynamic_state : extension revision 2
VK_GOOGLE_decorate_string : extension revision 1
VK_GOOGLE_hlsl_functionality1 : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 3
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 4
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_dynamic_rendering : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_format_feature_flags2 : extension revision 2
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_incremental_present : extension revision 2
VK_KHR_maintenance1 : extension revision 2
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_maintenance4 : extension revision 2
VK_KHR_multiview : extension revision 1
VK_KHR_pipeline_library : extension revision 1
VK_KHR_push_descriptor : extension revision 2
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_atomic_int64 : extension revision 1
VK_KHR_shader_clock : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_integer_dot_product : extension revision 1
VK_KHR_shader_non_semantic_info : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_shader_terminate_invocation : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_swapchain_mutable_format : extension revision 1
VK_KHR_synchronization2 : extension revision 1
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 3
VK_KHR_zero_initialize_workgroup_memory : extension revision 1
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
timestampValidBits = 64
present support = false
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 1
memoryHeaps[0]:
size = 2147483648 (0x80000000) (2.00 GiB)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 1
memoryTypes[0]:
heapIndex = 0
propertyFlags = 0x000f: count = 4
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(non-sparse)
IMAGE_TILING_LINEAR:
color images
(non-sparse)
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = false
wideLines = true
largePoints = true
alphaToOne = true
multiViewport = true
samplerAnisotropy = true
textureCompressionETC2 = false
textureCompressionASTC_LDR = false
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = true
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = true
shaderStorageImageReadWithoutFormat = false
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = false
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = false
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = true
shaderInt64 = true
shaderInt16 = true
shaderResourceResidency = false
shaderResourceMinLod = false
sparseBinding = false
sparseResidencyBuffer = false
sparseResidencyImage2D = false
sparseResidencyImage3D = false
sparseResidency2Samples = false
sparseResidency4Samples = false
sparseResidency8Samples = false
sparseResidency16Samples = false
sparseResidencyAliased = false
variableMultisampleRate = false
inheritedQueries = false
VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
VkPhysicalDevice4444FormatsFeaturesEXT:
---------------------------------------
formatA4R4G4B4 = true
formatA4B4G4R4 = true
VkPhysicalDevice8BitStorageFeatures:
------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
----------------------------------------------
borderColorSwizzle = true
borderColorSwizzleFromImage = true
VkPhysicalDeviceBufferDeviceAddressFeatures:
--------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceColorWriteEnableFeaturesEXT:
--------------------------------------------
colorWriteEnable = true
VkPhysicalDeviceConditionalRenderingFeaturesEXT:
------------------------------------------------
conditionalRendering = true
inheritedConditionalRendering = false
VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true
VkPhysicalDeviceDepthClipControlFeaturesEXT:
--------------------------------------------
depthClipControl = true
VkPhysicalDeviceDepthClipEnableFeaturesEXT:
-------------------------------------------
depthClipEnable = true
VkPhysicalDeviceDescriptorIndexingFeatures:
-------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = false
shaderUniformTexelBufferArrayDynamicIndexing = false
shaderStorageTexelBufferArrayDynamicIndexing = false
shaderUniformBufferArrayNonUniformIndexing = false
shaderSampledImageArrayNonUniformIndexing = false
shaderStorageBufferArrayNonUniformIndexing = false
shaderStorageImageArrayNonUniformIndexing = false
shaderInputAttachmentArrayNonUniformIndexing = false
shaderUniformTexelBufferArrayNonUniformIndexing = false
shaderStorageTexelBufferArrayNonUniformIndexing = false
descriptorBindingUniformBufferUpdateAfterBind = false
descriptorBindingSampledImageUpdateAfterBind = false
descriptorBindingStorageImageUpdateAfterBind = false
descriptorBindingStorageBufferUpdateAfterBind = false
descriptorBindingUniformTexelBufferUpdateAfterBind = false
descriptorBindingStorageTexelBufferUpdateAfterBind = false
descriptorBindingUpdateUnusedWhilePending = false
descriptorBindingPartiallyBound = false
descriptorBindingVariableDescriptorCount = false
runtimeDescriptorArray = false
VkPhysicalDeviceDynamicRenderingFeatures:
-----------------------------------------
dynamicRendering = true
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
-------------------------------------------------
extendedDynamicState2 = true
extendedDynamicState2LogicOp = true
extendedDynamicState2PatchControlPoints = true
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true
VkPhysicalDeviceHostQueryResetFeatures:
---------------------------------------
hostQueryReset = true
VkPhysicalDeviceImageRobustnessFeatures:
----------------------------------------
robustImageAccess = true
VkPhysicalDeviceImagelessFramebufferFeatures:
---------------------------------------------
imagelessFramebuffer = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceInlineUniformBlockFeatures:
-------------------------------------------
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = true
bresenhamLines = true
smoothLines = true
stippledRectangularLines = true
stippledBresenhamLines = true
stippledSmoothLines = true
VkPhysicalDeviceMaintenance4Features:
-------------------------------------
maintenance4 = true
VkPhysicalDeviceMultiDrawFeaturesEXT:
-------------------------------------
multiDraw = true
VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
VkPhysicalDevicePipelineCreationCacheControlFeatures:
-----------------------------------------------------
pipelineCreationCacheControl = true
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = true
VkPhysicalDevicePrivateDataFeatures:
------------------------------------
privateData = true
VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = false
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
robustBufferAccess2 = true
robustImageAccess2 = true
nullDescriptor = true
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = false
VkPhysicalDeviceScalarBlockLayoutFeatures:
------------------------------------------
scalarBlockLayout = true
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
----------------------------------------------------
separateDepthStencilLayouts = true
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT:
----------------------------------------------
shaderBufferFloat16Atomics = false
shaderBufferFloat16AtomicAdd = false
shaderBufferFloat16AtomicMinMax = false
shaderBufferFloat32AtomicMinMax = true
shaderBufferFloat64AtomicMinMax = false
shaderSharedFloat16Atomics = false
shaderSharedFloat16AtomicAdd = false
shaderSharedFloat16AtomicMinMax = false
shaderSharedFloat32AtomicMinMax = true
shaderSharedFloat64AtomicMinMax = false
shaderImageFloat32AtomicMinMax = true
sparseImageFloat32AtomicMinMax = false
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
shaderBufferFloat32Atomics = true
shaderBufferFloat32AtomicAdd = true
shaderBufferFloat64Atomics = false
shaderBufferFloat64AtomicAdd = false
shaderSharedFloat32Atomics = true
shaderSharedFloat32AtomicAdd = true
shaderSharedFloat64Atomics = false
shaderSharedFloat64AtomicAdd = false
shaderImageFloat32Atomics = true
shaderImageFloat32AtomicAdd = true
sparseImageFloat32Atomics = false
sparseImageFloat32AtomicAdd = false
VkPhysicalDeviceShaderAtomicInt64Features:
------------------------------------------
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
VkPhysicalDeviceShaderClockFeaturesKHR:
---------------------------------------
shaderSubgroupClock = true
shaderDeviceClock = true
VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
-------------------------------------------------------
shaderDemoteToHelperInvocation = true
VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true
VkPhysicalDeviceShaderFloat16Int8Features:
------------------------------------------
shaderFloat16 = false
shaderInt8 = true
VkPhysicalDeviceShaderIntegerDotProductFeatures:
------------------------------------------------
shaderIntegerDotProduct = true
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
----------------------------------------------------
shaderSubgroupExtendedTypes = true
VkPhysicalDeviceShaderTerminateInvocationFeatures:
--------------------------------------------------
shaderTerminateInvocation = true
VkPhysicalDeviceSubgroupSizeControlFeatures:
--------------------------------------------
subgroupSizeControl = true
computeFullSubgroups = true
VkPhysicalDeviceSynchronization2Features:
-----------------------------------------
synchronization2 = true
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
texelBufferAlignment = true
VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
--------------------------------------------------
textureCompressionASTC_HDR = false
VkPhysicalDeviceTimelineSemaphoreFeatures:
------------------------------------------
timelineSemaphore = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
----------------------------------------------------
uniformBufferStandardLayout = true
VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
---------------------------------------------------
vertexInputDynamicState = true
VkPhysicalDeviceVulkan11Features:
---------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = true
storagePushConstant16 = true
storageInputOutput16 = false
multiview = true
multiviewGeometryShader = true
multiviewTessellationShader = true
variablePointersStorageBuffer = true
variablePointers = true
protectedMemory = false
samplerYcbcrConversion = false
shaderDrawParameters = true
VkPhysicalDeviceVulkan12Features:
---------------------------------
samplerMirrorClampToEdge = true
drawIndirectCount = true
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = true
storagePushConstant8 = true
shaderBufferInt64Atomics = true
shaderSharedInt64Atomics = true
shaderFloat16 = false
shaderInt8 = true
descriptorIndexing = false
shaderInputAttachmentArrayDynamicIndexing = false
shaderUniformTexelBufferArrayDynamicIndexing = false
shaderStorageTexelBufferArrayDynamicIndexing = false
shaderUniformBufferArrayNonUniformIndexing = false
shaderSampledImageArrayNonUniformIndexing = false
shaderStorageBufferArrayNonUniformIndexing = false
shaderStorageImageArrayNonUniformIndexing = false
shaderInputAttachmentArrayNonUniformIndexing = false
shaderUniformTexelBufferArrayNonUniformIndexing = false
shaderStorageTexelBufferArrayNonUniformIndexing = false
descriptorBindingUniformBufferUpdateAfterBind = false
descriptorBindingSampledImageUpdateAfterBind = false
descriptorBindingStorageImageUpdateAfterBind = false
descriptorBindingStorageBufferUpdateAfterBind = false
descriptorBindingUniformTexelBufferUpdateAfterBind = false
descriptorBindingStorageTexelBufferUpdateAfterBind = false
descriptorBindingUpdateUnusedWhilePending = false
descriptorBindingPartiallyBound = false
descriptorBindingVariableDescriptorCount = false
runtimeDescriptorArray = false
samplerFilterMinmax = true
scalarBlockLayout = true
imagelessFramebuffer = true
uniformBufferStandardLayout = true
shaderSubgroupExtendedTypes = true
separateDepthStencilLayouts = true
hostQueryReset = true
timelineSemaphore = true
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
shaderOutputViewportIndex = true
shaderOutputLayer = true
subgroupBroadcastDynamicId = true
VkPhysicalDeviceVulkan13Features:
---------------------------------
robustImageAccess = true
inlineUniformBlock = true
descriptorBindingInlineUniformBlockUpdateAfterBind = true
pipelineCreationCacheControl = true
privateData = true
shaderDemoteToHelperInvocation = true
shaderTerminateInvocation = true
subgroupSizeControl = true
computeFullSubgroups = true
synchronization2 = true
textureCompressionASTC_HDR = false
shaderZeroInitializeWorkgroupMemory = true
dynamicRendering = true
shaderIntegerDotProduct = true
maintenance4 = true
VkPhysicalDeviceVulkanMemoryModelFeatures:
------------------------------------------
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
------------------------------------------------------
shaderZeroInitializeWorkgroupMemory = true